Developer: Slitherine Software
Publisher: Black Lab Games
Platforms: PS4, Xbox One, PC
Reviewed On: PS4
Release Date: 02/12/2021
Price£28.99/$39.99
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.

We have all seen the good and the bad of the Warhammer franchise. But it never stops trying to recreate the feel of the tabletop game. Let’s agree there are more misses than hits. Luckily for us, Warhammer Battlesector is one of the better entries in this massive franchise. 
You take control of one of the Blood Angels chapters, which has been tasked to take back Baal and the surrounding moons. To do this, they must rid Baal of the Tyrannid invaders. This is not a simple task. 

Commander Dante has used this campaign to test out the new Primus Marines. Sergeant Carleon, the main protagonist of this story, has to not only deal with the Tyrannids but also these new, not so perfect Primus Marines.

As stories go, Battlesector assumes you know of the previous events in the novel The Devastation of Baal. Or at least have a good understanding of the Warhammer 40k Universe. If this is your first fry in to Warhammer – You will need the guidance of the Emperor of mankind. 

Warhammer-40k-Battlesector-gameplay

Tabletop Gaming

Battlesector’s biggest achievement has to be the gameplay. The missions are killing every Xenos-scum you see while completing the mission parameters. Like capture points on the map. Like the tabletop game. Talking of tabletop version – Warhammer 40k Battlesector is by far the closest to the tabletop version I have played.

Before each mission, you will need to select your troops. Just like the tabletop, there is a set number of points you can use, with each troop type costing a different number of points. This gives Battlesector a load of replayability. With the different types of troops that can be used. Be it all ground troops, or armoured vehicles, or both. Giving each mission a different way of playing.

Each mission plays out like it would do if you were playing on a tabletop. Well, minus the measuring and the one guy that has a rulebook and will contest every move. 

Momentum

The one addition to the game that I enjoyed was the momentum bar for each unit. For each of the units, the bar will fill at different rates. When it is full, it is possible to turn the tide of battle if used correctly. The momentum bar can improve an ability, or add an extra move in that turn, for example. Both the Space Marines and the Tyrannids have this bar, but it fills differently.

The Space Marines momentum bar fills from being in the middle of a battle and doing as much damage as possible. Whereas the Tyrannid’s bar fills with kills. Meaning that who you decide to play as will need a different type of strategy in order to win. 
In the campaign you will play as the Blood Angels, in the Skirmish you can play the Tyrannids or Space Marines.

Overall, Warhammer 40K Battlesector is a joy to play and by far one of the better Warhammer games around. Not to mention the closest to the tabletop game I have played. I really enjoyed the 20 story missions.

The only real downside is the reliance of previous lore. Battlesector does a decent job of filling in the blanks. I can’t but recommend this one, for new and veteran players alike.

9-10
AMAZING

For more reviews, check out Warhammer 40K Mechanicus and Transient Extended Edition

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