Developer: SadSquare Studio Inc.
Publisher: SadSquare Studio Inc.
Platforms: PS4, Xbox One, PC
Reviewed On: PS4 Pro
Release Date: 01/11/2020
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.
Visage is one of the many horror games that draws its influences from the P.T demo. As Oscar Wilde said, “Imitation is the sincerest form of flattery that mediocrity can pay to greatness.” Visage does a good job of imitation while being its own entity.
The game starts with a grisly scene of a man in the basement with a woman and child tied up on chairs and gagged. The man then picks up a gun and shoots them all in the head, to finish by shooting himself in the head. The camera that’s in first person does a magnificent job of showing just enough to be disturbing, but not enough to make anyone feel disgusted.
Nothing like starting on a high this however is just the start of the madness with in Visage. This is not one for the faint of heart. The game is not as in your face as P.T. but still will creep you out with its own slow paced horror experience.
Just like P.T the game is played in first person, this instantly increases the horror feel with the limited range of sight from the get go. We spend most of the game in the house, trying to figure out what is happening and trying to survive the horrors that await. The game splits it’s self in to four chapters each with its own contained story that will eventually lead to what is happening and why…sort of at least there is an ending.
The light is your friend here; Keep to the light this not only helps you to see but will keep you sane. The longer the character spends in the dark, the more he loses his sanity and allows for the ghost to attack and kill you, quicker. Light sources are in abundance, there are light switches that light up massive areas, candles that can be placed down and light up an area as long as you have a lighter. Lighters even work for light source, but the fuel is limited. Also, there are drugs that will help to improve the sanity of our character.
As I said, light sources are in abundance, the way the game countered this is by the limited inventory slots. There are four inventory slots and two hands. Seems like plenty of space but it really is not and also it is hit and miss with the hand slots. There were too many times I went to interact with an object but wasted a pill or dropped a candle. It can become really annoying.
I feel that Visage stands out is in the visual and sound departments. Visually the game is stunning with real looking environments and beautiful lighting effects. Visually it is very underrated. However, the visuals are shown up by the sound design. Oh, my, this kept me on my toes. The game’s audio would allow me to locate where something was happening off screen with no problem. It also lets me know I was going to die, with the groans of something not living coming at me. Visage is a master class in audio design. I recommend having a headset to play this.
Visage is one of the best horror games I have played in a long time with some of the best audio in the genera. It is creepy and will have you on edge it is only let down by the annoying inventory management.
If you like horror games, you have to get this.