Developer: Winter Wolves
Publisher: Ratalaika Games S.L
Platforms: PS4, Switch, PC, Mobile
Reviewed On: Switch
Release Date: 17/06/2021
Price£19.99 £15.99/$19.99 $15.99
Onsle until 07/07/2022
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.

Seasons of the Wolf story centers on a year in the life of two Elven twins, Shea and Althea. The twins live outside the snow-covered village of Ninim with their father, who is banned from the village. 

The story starts with our two twins and their friend Vaelis fighting in an arena in Dingirra where they were taken as salves. With the story split up in two, four acts that take place in a different season. 

It is a weird story that does not always work well, as events always seem to end with coincident that are too artificial and way too convenient. However, act two’s story is decent.

Tales of Aravorn game


In Season of the Wolf, the battles are fairly simple. Up to six party members on each side, three in front and three in back. Melee fighters can take more damage but can only hit front row enemies and range and magical, being physically weaker but can attack everyone. 

As the character’s level up, they can allocate stats points to improve aspects of their fighting prowess and will every few levels get new abilities. Everything is fairly simple. 


While on the map, you will need to select different places to move to. Green arrows over an area are friendly, with Red being a fight. When entering friendly places, you will get the usual shops, blacksmiths’ notice boards, and so on. Also, some interactions with NPCs. Nothing overly complicated.

There are also romance options that are sort of optional, but are needed for the game progression. I say optional as it is possible to miss some romance interactions. Each of the twins has two romance options, depending on the one you follow through with can determine the ending you get.

This is Annoying

With that being said, there is a problem that spans both battles and movement. How you select things. In the Season of the Wolf, it is possible to turn on a mouse pointer. However, this is just cumbersome and very slow. So using the directional arrows to highlight the enemy or place is a better choice.

This has a drawback. In a battle, the current attacking party member is highlighted. With the selecter starting at the top right of your party screen. If there is no enemy directly across from there, you need to move the selector down, then across to an enemy. Or it will just highlight the attack order bar. Instead of just jumping across to the enemy side.

While moving around the map, the highlighted areas seem to have a mind of its own at times. Where I thought I was going to select one area, it went to a totally different one. None of these two problems are game braking nor take a long time to sort, but it seems like a quality of life issues more that anything.

Overall, Tales of Aravorn: Seasons of the Wolf is a good game, that is easy to play and looks good. There is nothing overly complicated in the gameplay, but there was something about the story that had me wanting to see what happens.

Yes, Tales of Aravorn: Seasons of the Wolf has its problems. It is not prefect, but it is definitely worth playing.


For more reviews, check out Fates of Ort and Twin Blades of the Three Kingdoms

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