Developer: Harebrained SchemesCodeglue
PublisherParadox Interactive
Platforms: PS4, PS5, Switch, Xbox One, Xbox Serise X, Stadia, PC
Reviewed On: PS4 Pro
Release Date: 21/06/2022
Price£34.99/$39.99
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.

So I played way too many hours on the Shadowrun Triology, it’s rough around the edges but it is a total blast.

Return

You play as a shadowrunner who receives a pre-recorded message from an old accomplice, Sam Watts. It was sent because of Sam’s dead man’s switch embedded within his body. Sam’s message states he has 100,000 nuyen being held as a reward if the murdered is found and brought to justice. When you get to Seattle, you quickly find out that Sam is the latest victim of the Emerald City Ripper. It is now your job to find and stop this serial killer.

Dragonfall

You arrive at the free state of Berlin to join Monika Schäfer and her team. The teams first mission go FUBAR. While trying to steal data from the Harfeld Mansion, they find a hidden military compound. They killed Monika, but before she dies she mentions the “Feuerschwinge”. The team fights off the base’s security, and set off to Hong Kong.

Hong Kong

Set in 2056, in the Hong Kong Free Enterprise Zone, a city which is effectively controlled directly by the corporations. The player was an orphan along with their foster brother Duncan, on the streets of Seattlee. A man known as Raymond Black adopted them. The player is separated from Raymond and Duncan after getting arrested and sent to a corporate prison eight years before the story. After you get out, the plout,r gets a message from Raymond requesting that they and Duncan meet him in Hong Kong. 

The stories in the Shadowrun Triology are a weird one. They are on the surface straightforward. There is a clear overall aim, however, even with this simple but the writing and side quests are really well done. And this is a good thing, as there is plenty of reading.

Shadowrun-Trilogy game

Why Fix It If Its Not Broken

The Shadowrun Trilogy, takes the gamplay from the first game and runs with it making almost no changes. This is both a good thing and a bad thing.

As each game has a play time for around 20 hours, the combat can end up being a little boring as nothing changes. The battle system is the standard grid based tactical RPG styled battle system. With a percentage chance of hits depending on gun or magic used, and cover. Think X-Com.

There is plenty of choice within the games, from dialog choice, building the perfect build, and of course there is the weapon and amour choices. 

A Bit Rough 

Shadowrun Trilogy is not perfect. It has plenty of rough edges that could do with being ironed out.

The camera is at times annoying as it makes it harder to actually find cover or move about the battle arena. With the battle system, it feels too samey after 20 hours plus. 

Menus are a bit of a pain. They feel overly fiddly when trying to navigate them. It is hard to see what I highlighted. There was also a bit of stuttering here and there.

Overall Shadowrun Trilogy is a great and deep lore game, with solid foundations. Easy to get in to with the battle system, however, it has a lot of rough edges. However, the story is good enough to keep you entertained.

If you get over look the samey feel to battles over 80 hours of gameplay, Shadowrun Trilogy is a must have for fans of RPGs.

8-10
GREAT

For more reviews, check out Tales of Arise – Ultimate Edition and Disgaea 6: Defiance of Destiny