Set in what seems to be the not so distant future you wake up with a mobile phone you don’t recognise in a place you don’t know. You are then tasked to hack the mobile phone and find evidence of terrorism. In this Orwellian style government cohesion puzzle game.
Replica is all about fining out everything you can from the mobile phone and being a standup citizen and national hero. However, straight from the start, Replica sets the tone of the game, with its pixelated prison like soundings, which are washed-out grays and blacks. Giving the game an oppressive feel to what you do. With the government agent calling you with demands of what you can and cannot do.
Everything around the whole situation seems off. This then sows a seed of doubt in the player’s mind. Then you question what you are meant to be doing. Do you listen to the faceless government agent, or disobey the agent. It has been a long time since I have questioned my decisions in a game, ‘I tip my hat to you SOMI.’
Replica knew it was going to make you question what you are to do, so there are nine endings to the game, allowing for different outcomes depending on you do.
Replica is a masterclass in manipulation and oppression without any use of on screen violence. Questioning every decision you make, while pushing you to hack the phone. Replica is not long in fact one ending can be achieved in a few minutes. With this said, I feel it is an experience that everyone should have. The only real question is how far down the rabbit hole are you willing to go?