Publisher: All In! Games
Platforms: PS4, PS5, Switch, Xbox One, Xbox Serise X, PC
Reviewed On: Switch
Release Date: 03/12/2021
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.
You play as Szymon, a boy who is looking for someone in an alternative WWII. WWII ended 20 years later than it did in our own timeline. The extra years have left its mark on the world. If you are one of the lucky chosen, then you will be shipped off to underground bunkers to build strength and reclaim the world once more.
As with other games of its ilk, Paradise Lost leans heavily into the story and world building. Something I love. I am a lore nut, more so when a game seems to have a good premise. The lore comes from audio recording, notes, and Ewa voice that Szymon talks to during his stroll.
Unfortunately, the story is predictable and not long in to the game. I pretty much figured out the ending. But the story is well written and voice acted.
We Have To Take Our Time
Paradise Lost is an out-and-out WALKING simulator. When I say walking, I mean; walking through tar with a 100kg shaped 2 to your back. This is by far the slowest walking speed I have seen in games. Along with a lot of nothing happening, it gets boring fast.
While taking his leisurely stroll through a Naze bunker, sometimes Szymon will interact with the environment, like climbing through a window. To keep with the leisurely pace, he takes ages to do these actions.
There is a light puzzle element to the game. Northing to taxing. And there are a few dialogue choices to be made. The response you choose will change how later parts of the story.
A Paradise Underground
With the speed you progress at, there is plenty of time to take in the senary. Luckily, it is actually beautiful. From large train depot, to unground city scapes. The world that Paradise Lost brings together is believable on some level. With the 1940 styled buildings and the world building done thought the journey, the graphics are perfect for the game.
Overall, Paradise Lost is a game with a set aim; to tell a story. It makes you take in the world with the speed and the overabundance of lore. It does, however, suffer from the vison. As with all walking simulators, it has a narrow scope for a fan base.
I enjoyed playing Paradise Lost, as the lore was engaging. If it was anything less, it would have been a nightmare to complete. If you are all about the story, this is for you want to have fun…… give it a miss.