Moons of Madness
Developer: Rocket Pocket Games, Dreamloop Games
Publisher: Funcom
Platforms: PS4, Xbox One, PC
Reviewed On: PS4 Pro
Release Date: 24/03/2020
Price: £24.99/$29.99
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.
[ Introduction ]
If you take a narrative sci-fi story about one guy who has a bad day, throw in Mars and Lovecraftian horror then you have a good idea what you will be in for with Moons of Madness. I am a massive H. P. Lovecraft fan so my hopes were high.
Take control of Shane Newehart, on Mars, after being woken from a nightmare. Your day starts as any other, but soon spirals down into a horror-filled nightmare Lovecraft would be proud of… well partially at least.
The story unfolds as the days go on and does a fairly decent job of keeping with the Lovecraft style of horror. The horror of the unknown with very few jump scares. However, the story is a little all over the place with a few story-lines attempted to be gelled together but it does not gel correctly.

[ Gameplay ]

[ Visual and Perfomance ]

[ Sound ]
The audio is the best part here. As the story and interactions come via comlinks, the voice acting had to be good. I felt that the VA did a great job especially when Shane is shaken. I got the sense that Shane was alone and left to his own devices, as the only other person was miles away.

[ Conclusion ]
Overall Moon of Madness, struggles to make the story come together in the end. Yes, there is some Lovecraft in there and I can feel the dread, but the game is slow and task heavy. With no fear, it was missing that true horror vibe.
It’s not that the game is bad, just not what I was expecting for a horror game.
Check out this Lovecraftian inspired game Call of Cthulhu HERE!
