Developer: 38 Studios
PublisherTHQ Nordic
Platforms: PS4, Switch Xbox One, PC
Reviewed On: PS4 Pro
Release Date: 31/08/2021
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.

Kingdoms Of Amalur is 10 years old so the guys over at THQ Nordic and 38 studio have commemorated this with a DLC Fatesworn. Is it any good or just for the fans.

The story of Fatesworn carries on directly after the events of the main story. Set in the mountains of Mithros on its snowy peaks. With a six-hour story that gives the Fatesworn a good send off. 

The DLC added an extra 10 levels and a new skill tree that adds extra tree that is needed to activate the Oblivion Gates…… I mean Chaos Gates. That will transport the Fatesworn to dungeons to explore. 


More Of The Same. 

In this section I do not hold a grudge against, as Kingdoms Of Amalur: Re-Reckoning has not long been Remastered. So getting a DLC out for a game, but I need to say it. The Fatesworn DLC brings nothing new to the game in terms of gameplay, it is more of the same.

There are a few new additions to the game, for instance, new enemies, new amour, new maps and of course the new skill tree. But if you are looking for expanded mechanics, you will not get it here. Even the quests are basic fetch quests that get very grindy and samey fast. 

This Seems Bad

Well, it is and is not. As a fan of Kingdoms Of Amalur, the Fatesworn DLC is more of the action RPG I loved back in the day. And it finished off the Fatesworn story. That’s all it needed to do. But the lack of new mechanics was disappointing. 

Overall, Kingdoms Of Amalur: Re-Reckoning Fatesworn does what it needs to and nothing more. If you’re a die-hard fan, you will like it. If not, wait on a sale, as it’s more of the same.


For more reviews, check out Chorus and Beyond A Steel Sky

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