Dawn of Fear
[ Introduction ]
Where to start with Dawn of Fear? I wanted this to be good with its original Resident Evil vibe from the good old 90s. It is however unfortunately a mess; I hate saying this, but it is.
[ Gameplay ]
For the gameplay, Dawn of Fear is basically Resident Evil with its fixed camera and tank controls. Alex must solve puzzles and survive the monsters that may or may not want to kill him.
Unfortunately, the game controls are horrid. The controls being overly sensitive,it looked like Alex was having a seizure when moving from one camera to another. Aiming is decent as Alex auto locks on the closest enemy by pressing the left trigger and shoots with the right trigger. There is no limit on items to carry and ink ribbons…..however, is that enough? One thing I liked is the jotter Alex has that acts as a visual cue for a health bar. The more he is hurt, the redder the paper gets.
[ Visual and Perfomance ]
[ Sound ]
The audio is the best part of the game for me. The soundtrack reminds me of Silent Hill, that unnerving and twisted music that it had. That is as good as it gets though, zombies are generic along with a lot of other noises. Hearing a Zombie somewhere is freaky and other monsters sound eerie just wanted more.