Clumsy Rush

Developer: RedDeerGames
Publisher: RedDeerGames
Platforms: Switch
Reviewed On: Switch
Release Date: 23/12/2019
Price: £4.99/$4.99
Reviewed By: Felix Kennedy
Review Rush was kindly supplied with a review code.

[ Introduction ]

Clumsy Rush is a competitive party game developed by RedDeerGames. Upon initial play, it feels like a mini-game that’s been taken from another game like Mario Party but then refined and polished to make it a game that stands on its own. It’s primarily a multiplayer game so, with that in mind, I thought I’d add to this review the thoughts of my gaming partner. Which in this case is my 9-year-old daughter. This will be in the form of a short interview to gather her thoughts on the game.

Clumsy Rush Sheep

[ Gameplay ]

The premise of the game is simple; control your Hippos from A to B, collecting the crown and avoiding obstacles on the way. Multiplayer is done through local play using your joycons. The winner of the game is the Hippo who gets to the end with the crown. Simple right? Well, yes and no. The controls are what makes this fun as heck as the shoulder buttons on your joycons correspond to your hippos legs. Tap L to make your left leg go forward and tap R to make your right leg go forward. This sets you a challenge of trying to find your rhythm to move your Hippo, all the while collecting the crown and/or slamming into your opponent to make them drop the crown, should they be wearing it. I asked my daughter some of her thoughts on the gameplay

ME: So M, what do you think of Clumsy Rush so far?
M: It’s fun and really funny to play with.
ME: What makes it fun?
M: Slamming into you and stealing the crown is hilarious. Watching you cry because you lost is also funny
ME: uh, okay, young lady….. Anything you find wrong with it?
M: The controls are kinda hard at first, but then you can choose to use easy controls. I’m 9 years old, so I chose that so I can beat you easily. 

To continue, she does make a fair point as the controls can be hard to grasp at first, but eventually, with enough practice, you do get to find your rhythm. Luckily as previously mentioned, it has an easy control option. This lets you control your hippos using the analog sticks. The only problems is that it isn’t as fun. My only gripe with the gameplay is that the controls can sometimes feel like it’s either too responsive or not responsive enough, which disrupts your rhythm when you finally find it.

Clumsy Rush 2 player

[ Visual and Perfomance ]

The visuals of the game are spot on. The graphics are crisp and colourful to reflect the fun nature of the game. The Hippos you control come in various outfits which adds comedy value to the overall experience.

ME: what do you think about the graphics M?
M: its okay, I like the costumes you get for the hippos. They’re very funny. My favourite one is the Sumo hippo

Clumsy Rush cards

[ Sound ]

 The sound design is very good and is very reminiscent of the Crash Bandicoot music. Rhythmic beats in the music help you get the hang of controlling your Hippo by using it to get your own rhythm going.

ME: What about the music?
M: I like it. It’s easy to listen to. The wee sound effects are funny though, especially the start countdown. It always makes me laugh.

Clumsy Rush lights

[ Conclusion ]

Overall, Clumsy Rush is a very enjoyable multiplayer game. I had a lot of fun playing it with my daughter, and she felt the same way. For the price of the game, it’s value for money. It’s definitely a fun party game that can frustrate and delight in equal measures. Although it may only have a simple premise, it’s one that you can go back to and enjoy with your friends.
ME: so M, one last question, would you recommend this game to your pals and how many stars out of ten would you give it?
M: haha, I’d give it 8 stars out of 10 and yeah definitely. I want it for my Switch lite so I can play with my friends. Can you buy it for me dad?
ME: Maybe for your birthday…..
 
Enjoyed this one check out Burger Time Party for more party style gameplay HERE!
8-10
GREAT

This Post Has One Comment

Comments are closed.