Ciel Fledge is almost all about navigating the menus and assigning tasks. If it were only this simple in real life! This is a menu heavy game with a lot of negotiating one menu to another in order to get Ciel though the week. However, the layout of the HUD is simple and has plenty of on-screen prompts to make sure players do not get lost.
So how do we raise our newly assigned Daughter, well with a daily tasks ofcourse. Only one task can be assigned per day, so there will be a lot of activity management, as Ciel has a stamina bar that will lower depending on the tasks she has to perform. Each take up a different amount of stamina. If she runs out of energy she will fall ill and if she is ill too many times then she is taken away from you. So making sure Ciel has plenty of rest is vital, as well as money, as a girl’s gotta shop, be that for new clothes, food, and so on.
Don’t worry parents, it is not all assigning task there are a few battles thrown in too, just like real life… Well without matching three coloured diamonds to attack. These battles are puzzle based. There are 3 types but all work the same match as a set of three same coloured diamonds as possible, and fill the bar before the time runs out. In a puzzle battle there are up to four different colours that need matched. Once enough colours have been collected a special move becomes available and build the bar fills up faster.
The game does a great job of supplying a good and in-depth tutorial for each aspect of the game that a player will come across. With this said the game play loop gets stale fairly fast. There are a few events that happen randomly, but in essence it is assign a week, do battles, talk to Ciel, do a few other tasks (shopping for example) and repeat.