A discounted set featuring all three Mysterious series DX titles: - “Atelier Sophie: The Alchemist of the Mysterious Book DX” Main Game - “Atelier Firis: The Alchemist and the Mysterious Journey DX” Main Game - “Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX” Main Game

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As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?

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Muspelheim, a nation of desert and wilderness, also named as “the Sand Kingdom.” Volker, a blacksmith's son, always dreamed of becoming an adventurer, but he finds himself adventuring aiming to become a court blacksmith at the same time!

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This story takes place three years after the events of the previous game “Atelier Ryza: Ever Darkness & the Secret Hideout,” and depicts the reunion of Ryza and her friends, who go through new encounters and goodbyes to discover a true priceless treasure.

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Hunt (or be hunted by!) animals for food and an array of mythical enemies, who aren’t necessarily pleased to see you. Get quests from a Mysterious Stranger or find them washed up on the shore. Prepare to trek into a procedurally generated wilderness, with a variety of biomes, for an adventure that’s unique to every player.

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Let the dungeon crawl...begin! After your village is invaded, become a heroic adventurer and seek revenge against the villainous Sultan Vinegar! In this RPG, crawl through randomly generated dungeons in your search for rare treasure, and team up with up to three other players in local or online multiplayer to take down tenacious tyrants!

Continue ReadingSnack World The Dungeon Crawl Gold Review [Switch]

About Ember Back in the earliest days, there was no sun and the world was dark. The heavens opened up and stars fell like beacons into the pitch black world, and they were known as “Embers”. Powerful and wise druids of a primordial race, “the Lightbringers," roamed the land searching for this luminous matter. They performed a ritual of awakening to call the “Embers” out of their deep sleep. Suddenly the world became bright, and the veil of darkness was lifted. The Embers were the embodiment of magical flame, light, and life, but as word spread about the sheer power of the Embers, they came to be hunted and captured…and so the War for Ember began…

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