Developer: Smokingbear Studio
PublisherThermite Games
Platforms: Switch, PC
Reviewed On: Switch
Release Date: 10/02/2022
Price£13.49/$14.99
Reviewed By: Keith Lavelle
Review Rush was kindly supplied with a review code.

Its 1615, Japan is in the Tokugawa Shogunate area and the Lord issued edicts to be collected from the samurai aristocracy. There has been a problem: the envoys sent to Ishikawa’s Castle Morihisa have not returned. Rumours are being spread that Lord Ishikawa Shinjuku has closed all roads to the castle, and he is plotting to usurp the throne. Inspector Yagyū Munenori has sent a spy to find out the truth surrounding Castle Morihisa. 

The story is second to the gameplay loop, as with most roguelikes. 

Castle Morihisa battle

Another Deck Builder

This depends on what you want from a deck builder, roguelike, dungeon Crawler hybrid game. In short, if you like Slay the Spire, then you will get some fun from this one. But if you are looking for something a little different, it will leave you wanting. As Castle Morihisa wears, it’s inspiration on its sleeve. Seriously, it plays the same; it has a few slight differences.

When you first start, you will have access to two out of four classes; the. Monk and Onmyoji. Each having their own individual cards, with the monk having a balanced play style of attack and defence, the Onymoji being able to summon a Shikigami to fight for them. The lock classes are Ninja with one use cards and Samurai magic attacks and retaliate skills. 

These characters allow for different play styles and challenges each time you play. To make the current run even more varied, each character has a skill tree that uses the souls of defeated enemies to level you up and give a small advantage over the enemy. At the start of each run, you can pick one of three fallen heroes. These allow for different and unique abilities to use in battle. Such as dealing 8×3 damage to random enemies or insta-kills below a certain health level. 

All You Can Do Is Hope

Each run comprises different nodes with monsters, yokai, and places to rest where you can recover health or get a new card. However, these nodes will be randomly in each stage and you will need to hope that what you pick is not death. There is no way of knowing what you will face in each battle. You best hope that the gods of RNG are shining on you.

The Are All Beautiful

Everything in Castle Morihisa is just beautiful. The classic Muromachi period style that we westerners have become accustomed to with a slight anime twist. 

Overall, Castle Morihisa is your typical deck builder hybrid, that has a few twists that make playing worthwhile for a short time. Then it really just breaks down in to does it grip you enough to play it more? 

It is good for a quick play now and then, but I feel you would be hard pressed to play Castle Morihisa for hours on end.

7-10
GOOD

For more reviews, check out Lost In Random and RPGolf Legends

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